Author - kenzok

How to Pair Android Wear Watches to New Phones without Factory Resetting

Pair Android Wear to New/Same Phone Without Wiping First, you will need to download the ADB tools. I personally use the official binaries from Google. Next, you will need to enable ADB debugging on your smartwatch (both wired or over WiFi debugging are fine, though I find WiFi more convenient). This is enabled through Developer options on your smartwatch, which you...

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Creating Android Wear Games from Unity

Here we will help you and show you how you can make any unity game to be able to run on Android wear. To get started, let's try and focus a bit on what Android wear is. Android Wear is a version of Google's Android operating system designed for smartwatches and other wearables. By pairing with mobile phones running Android version 4.3...

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Creating a procedural grid

Rendering Things If you want to visualize something in Unity, you use a mesh. It could be a 3D model exported from another program. It could be a procedurally generated mesh. It could be a sprite, UI element, or particle system, for which Unity uses meshes as well. Even screen effects are rendered with a mesh. So what is a mesh? Conceptually,...

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Unity AI

Artificial Intelligence, also known as AI, is something that you’ll see in every video game that you play. First-person shooter, real-time strategy, simulation, role playing games, sports, puzzles, and so on, all have various forms of AI in both large and small systems. In this article, we’ll be going over several topics that involve creating AI, including techniques, actions, path-finding,...

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How to create a car controller in Unity

Welcome to another tutorial! Here I will show you how to create a car controller using Unity 3D game engine! You can easily create your own simple vehicles in no time. Let's get started! 1. The first step is to import your car object You can either create your own, make a cube, or import a free one from the assetstore like I...

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How to implement a minimap in Unity3D

The minimap concept Minimaps (or radars) are known for displaying information about our surroundings. First of all, mini-maps should be centered on main character. Secondly, it should use readable symbols instead of real models because minimaps are often quite small and the player wouldn’t recognize the information that the minimap is trying to present. Most minimaps are circular, so we will also try to create one....

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